Class
GameOnOverlay.Window
Usage:
The GameOnOverlay.Window class can be used to create a new window to be shown in the GameOn in-game overlay.
GameOnOverlay.Window
Properties:
- Height
Variable – sets the height of the UI Element.
Window1.Height = 100px;
- Width
Variable – sets the width of the UI Element.
Window1.Width = 100px;
- State
Variable – sets the state of the UI Element.
Window1.State = windowed; Window1.State = fullscreen; Window1.State = minimised;
Example:
including RWE.GameOn.Core; new GameOnOverlay.Window(MyWindow) { MyWindow.State = windowed; MyWindow.Height = 800px MyWindow.Width = 800px }