GameOnOverlay.Window Class (RWE.GameOn.Core)

Class
GameOnOverlay.Window

Usage:

The GameOnOverlay.Window class can be used to create a new window to be shown in the GameOn in-game overlay.

GameOnOverlay.Window

Properties:

  • Height
    Variable – sets the height of the UI Element.
Window1.Height = 100px;
  • Width
    Variable – sets the width of the UI Element.
Window1.Width = 100px;
  • State
    Variable – sets the state of the UI Element.
Window1.State = windowed;
Window1.State = fullscreen;
Window1.State = minimised;

Example:

including RWE.GameOn.Core;

new GameOnOverlay.Window(MyWindow)
                {
	            MyWindow.State = windowed;
		    MyWindow.Height = 800px
		    MyWindow.Width = 800px
                }
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