Class
TextLabel
Usage:
Represents a standard label of text.
TextLabel
Properties:
- Text.ToString
String – Sets the text value for the label.
TextLabel1.Text.ToString = "Hello World";
- AutoSize
Boolean – Defines whether the UI Element should be autosized.
TextLabel1.AutoSize = true;
- Height
Variable – Sets the height of the UI Element.
TextLabel1.Height = 30px;
- Width
Variable – Sets the width of the UI Element.
TextLabel1.Width = true;
- Font
Variable – Sets the font for the application
TextLabel1.Font = default; TextLabel1.Font = new Font("Arial", 24,FontStyle.Bold);
- Font.Size
Variable – Sets the size of the font
TextLabel1.Font.Size = default; TextLabel1.Font.Size = 12px; //Note: you can change the font size using .Font, as follows: TextLabel1.Font = new Font("Arial", 12,FontStyle.Bold);
- Font.Style
Variable – Sets the style of the font
TextLabel1.Font.Style = FontStyle.Bold; TextLabel1.Font.Style = FontStyle.Underline; TextLabel1.Font.Style = FontStyle.Italic; TextLabel1.Font.Style = FontStyle.Strikethrough; //Note: you can change the font style using .Font, as follows: TextLabel1.Font = new Font("Arial", 12,FontStyle.Bold);
- Font.Colour
Variable – Sets the Colour of the Font
TextLabel1.Font.Colour = ColourSpace.Red; TextLabel1.Font.Colour = new ColourSpace(HEX("#hexcode")); TextLabel1.Font.Colour = new ColourSpace(ARGB(RRR,GGG,BBB,ALPHA)); TextLabel1.Font.Colour = new ColourSpace(ARGB(RRR,GGG,BBB,ALPHA)); //You can use .Color and ColorSpace too!
- Font.Weight
Variable – Sets the weight of the font.
TextLabel1.Font.Weight = FontStyle.SemiBold; TextLabel1.Font.Weight = 300; //Note: you can change the font style using .Font, as follows: TextLabel1.Font = new Font("CustomFont", 12,FontStyle.SemiBold); TextLabel1.Font = new Font("CustomFont", 12,Font.Weight(300));
- visibility
Variable – Determines whether the UI Element is visible or not.
TextLabel1.Visibility = visible; TextLabel1.Visibility = invisible;
- dock
Variable – Docks the UI element to a specific location within the container or window.
TextLabel1.Dock = top; TextLabel1.Dock = left; TextLabel1.Dock = right; TextLabel1.Dock = bottom; TextLabel1.Dock = fill; TextLabel1.Dock = none;
- Padding
Variable – Adds padding to the UI element.
TextLabel1.Padding.Top = 3px; TextLabel1.Padding.Left = 3px; TextLabel1.Padding.Right = 3px; TextLabel1.Padding.Bottom = 3px; TextLabel1.Padding.All = 3px;
- anchor
Variable – Defines a location for the UI element to anchor to within the container.
TextLabel1.Anchor = top, left; TextLabel1.Dock = bottom, right;
Example:
new ContentPanel = Panel1(); Panel1.Dock = fill; Panel1.Padding.Left = 3px; Panel1.Contents { new TextLabel = HelloWorldText(); HelloWorldText.Text.ToString = "Hello World" HelloWorldText.Font = default; HelloWorldText.Font.Size = 12px; }